SILENT HILL: Townfall

SILENT HILL: Townfall

SILENT HILL: Townfall

Steam

Steam

Genre
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Simon Ordell is called back to the island of St. Amelia to “put things right”, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.

Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.

Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative-driven puzzles reveal a truth that refuses to stay submerged.

SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.

Explore St. Amelia in 1996

Fog-soaked streets, abandoned communities, and forgotten corners tell their story through atmosphere and history. Reality and delusion subtly intertwine to lure players into the depths of the grounded, tangible world of St. Amelia.

A Brand-New, Memorable SILENT HILL

SILENT HILL: Townfall exudes the beautiful and foggy streets of Scotland, offering a new setting to tell a unique and haunting story.

More than just a horror game, this is a tale of introspection, loss, and consequence. Fear grows from small details, quiet moments, and the long shadow of Simon's past.

Strategic Stealth and Combat

Swing and block with melee weapons in frenetic close-quarters combat, or keep your distance and use firearms to survive.

Choose how to engage in each encounter, using both the tools at your disposal and the environment around you.

Beyond fighting or fleeing, carefully sneak past danger through stealth, tracking enemy positions from cover or luring them away with distractions.

Narrative Puzzles Guided by the CRTV

The iconic SILENT HILL radio makes a comeback as the CRTV, a portable television device.

Threats lurking nearby, story fragments, and mysterious clues drift through unstable analog signals, which players can pick up by tuning the CRTV.

Through narrative-driven puzzles closely tied to these fragments, players can relive past events and catch glimpses of everyday life in town, remaining constantly aware of the story.

A First-Person SILENT HILL Experience

The first full-length SILENT HILL game to be presented in a first-person perspective, players experience the fog-shrouded town directly through the eyes of Simon.

With limited visibility and a heightened sense of proximity to danger, stealth, combat, exploration, and the CRTV feel intimate, close, and terrifying.

Multiple Endings

Endings shaped by the player’s actions leave a lasting emotional impression long after the story comes to an end.

Tension-Building Audio Design & Music

Every creak, signal, and cry pulls the danger closer, with creative audio design building a rich and terrifying soundscape.

A fully dynamic soundtrack by Pilotpriest builds and twists with player and enemy actions, reacting to gameplay and building tension and release with the ebb and flow of action and stealth.

Minimum Requirements

  • OS: Windows 11 x64
  • Processor: AMD Ryzen 5 3600 / Intel i7-8700K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 6600
  • DirectX: Version 12
  • Storage: 75 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: Playing on minimum requirements should enable play on Low settings at 1080p 30 FPS.

Recommended Requirements

  • OS: Windows 11 x64
  • Processor: AMD Ryzen 7 5700X / Intel i7-9700K
  • Memory: 32 GB RAM
  • Graphics: NVIDIA GeForce RTX 3080 / AMD Radeon RX 7800 XT
  • DirectX: Version 12
  • Storage: 75 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: Playing on recommended requirements should enable play on High settings at 4K 30 FPS (using DLSS, FSR, or TSR Balanced mode).

Release Date

24 SEP 2026

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